Behavior
Term |
Behavior |
Aliases |
- |
Definition
In UML, Behavior is a specification of how its context Behaviored Classifier changes State over time. It may define possible executions, emergent Behavior, or a selected example of execution.
SimpleModeling
SimpleModeling structures Behavior through Operations, State Transitions, Events, and Collaborations among Objects. It does not treat Behavior as only a procedure sequence; it connects Behavior to owners of Responsibilities and contracts.